One Hit Wonder is a strategy dungeon crawler where the weapon you are holding is only good for one hit. Once you kill an enemy your weapon is destroyed and you will be randomly given another weapon. Each weapon can only affect one type of enemy, except for the legendary mace! Plan your moves accordingly as things can get very..... out of control

Controls: WASD, Spacebar/Return
Quit using ALT+F4 (Sorry..)

Crossbow takes a turn before it shoots across the map, kills Ahrimans

Dagger can only attack the side of Dragons

Sword can only attack the front of Golems

Whip can attack up to 3 spaces in front of you, kills Cockatrices

Trap can kill the Beast if it walks on it after being placed.

Not being able to change direction was a design choice :P

Developed by Daniel Symmons (Tailswind)
for GMTK Game Jam 2020

Project Management & Sound Design
Callum Lillie

Music
Luke Summers
Callum Lillie

Moral Support & Technical Help
Daven Bigelow

Art - Used under CC:
whtdragom - rpgmakerweb.com forums (Mimic Door,Cockatrice, Catbear, Ariman, Golems)
Haydeos - rpgmakerweb.com forums (Dragons)
Kevin.ds - gdunlimited.net - (Adventurer)
0x72 - itch.io (16x16 Dungeon Tileset)
JIMMYC - pixilart.com - blood splatter

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